By Jeff Murphy,
December 20, 2019
Participants in the UCM Esports signing event were: front row, left to right, Dominic
Cortez Gage Shook, Matthew Fowler, Rachel Homewood, Grant Bucher, Jonah Lesh; second
row, Shawn Gallagher, Brett Dempski, Bradley, Kenney, Dylan D’Anostino, Marcus Nameth,
Mason Scheible, Michael Okuly; third row, Jared Clapp, Cote Polly, Robbie Campbell,
Cody Bruckerhoff, Ryan Young, Owen Bruns, Jordan Wussler, and Lucas Ballard. Not
shown are Jacob Epstein, Jacob Giles, Chandler Miller, and Tuck Mori-Kreiner.
WARRENSBURG, MO – Meeting a growing level of interest in a highly competitive arena,
the University of Central Missouri has signed 27 students to participate in UCM Esports
for spring 2020. Students from many different academic disciplines turned out for
the signing event in December to formally document their intention to join UCM Esports.
All of these team members will each receive a $500 scholarship for the spring 2020
semester just for being selected to participate in esports.
Steven Shattuck, assistant professor in the School of Computer Science and Mathematics,
organized and launched the university’s first-ever esports team during the fall 2019
semester. While getting this program off the ground was a learning experience, he
said it was fun for all who participated, and interest is continually growing.
“We had hundreds of applicants, and that was just all in-house. We are now starting
to get people applying from other places,” Shattuck said, noting that about 200 potential
freshmen, nationwide, have expressed interest in enrolling at UCM in order to participate
in esports.
The startup of UCM Esports took place on a small scale, but with expansion this spring,
there is an opportunity to add more games which are of interest to team members. One
team is selected for each of three different games.
“Last semester, we only had one game. It was Overwatch,”Shattuck said. “This semester,
we’re doing Overwatch, Rocket League and League of Legends. We have 27 scholarships
this semester, so we are getting there. By fall we are hoping to have 40 scholarships.”
Shattuck said the fall 2019 Overwatch team participated in a national collegiate tournament,
but lost to DePaul University as it was making a run for the finals.
“We ended up going over .500 for the year, which is pretty good for a first team,”
he said.
Shattuck added students who participate in UCM Esports are being challenged to do
their best. Much like students involved in other collegiate sports, they are encouraged
to study videos that will help them to learn more about their strengths and weaknesses,
and how they can improve. Careful attention to player development will contribute
to the team’s success in the future, he said.
“We had 15 team members last semester, and eight of them have returned. It’s not just
about academics, because they have to have at least a 3.0 (grade point average), but
we do look for improvement, because it’s a competitive team,” Shattuck said.
Shattuck noted that UCM was the second public university in Missouri to create its
own esports team. Esports provides an opportunity for competitive, organized electronic
gaming involving individuals who play the same popular games that they enjoy on their
home systems. Competitions involving programs such as Overwatch, League of Legends
and Rocket League can take place on campus, but at the highest level, this could mean
arena-style play where participants can be watched in action via a streaming video
service such as Twitch.
Similar to collegiate sports teams, which follow guidelines established by a member-led
organization such as the National Collegiate Athletic Association (NCAA), esports
also has its own organization to champion its growth and development on college campuses.
With more than 100 participating schools, this group is the National Association of
College Esports (NACE), headquartered in Kansas City, Missouri.
UCM students who participated in the recent signing ceremony come from all over Missouri,
and from states such as Arkansas, Kansas and Utah. These team members include: Lucas
Ballard, Jefferson City, Missouri; Cody Bruckerhoff, Hermann, Missouri; Owen Bruns,
Washington, Missouri; Grant Bucher, Hermann, Missouri; Robbie Campbell, Wildwood,
Missouri; Jared Clapp, Pleasant Hill, Missouri; Dominic Cortez, Spring Hill, Missouri;
Dylan D’Anostino, Independence, Missouri; Brett Dempski, Lee’s Summit, Missouri; Matthew
Fowler, Platte City, Missouri; Shawn Gallagher, Pleasant Hill, Missouri; Rachel Homewood,
Sandy, Utah; Bradley Kenney, Warrensburg, Missouri; Jonah Lesh, Springdale, Arkansas;
Jackson Letcher, Platte City, Missouri; Marcus Nameth, Overland Park, Kansas; Michael
Okuly, Pleasant Hill, Missouri; Cote Polly, Lawson, Missouri; Mason Scheible, Hermann,
Missouri; Gage Shook, Lawson, Missouri; Jordan Wussler, St. Louis, Missouri; and Ryan
Young, Meadville, Missouri. Other students who have signed on as team members but
could not attend the recent ceremony are: Jacob Epstein, Jacob Giles, Chandler Miller,
and Tuck Mori-Kreiner.
Individuals who want to know more about Esports at UCM, including the recruitment
process, are encouraged to contact Shattuck at ucmesports@ucmo.edu. Interested students
will be provided access to the group’s webpage which will include an application and
questionnaire, and they can follow the team on Twitter, Facebook, Twitch and Discord
@UCMesports. For Instagram, it is @UCMesports1.